GenericRPG Class Reference

#include <genericRPG.h>

Inheritance diagram for GenericRPG:

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List of all members.

Public Member Functions

 GenericRPG ()
 ~GenericRPG ()
void init_generator ()
void setup (uint no_nodes, uint vcs, uint max_sim_time)
void finish ()
void pre_tick ()
void post_tick ()
void idle ()
void process_event (IrisEvent *e)
void set_no_vcs (uint v)
string toString () const
bool compare ()
set< HighLevelPacketget_all_sent ()
set< HighLevelPacketget_all_recv ()
void init ()

Public Attributes

unsigned int packets
uint max_sim_time
double lamda
libRandom::randomNumberGenerator::distribution destination_type
libRandom::randomNumberGenerator::distribution length_type
libRandom::randomNumberGenerator::distribution delay_type
unsigned int address
unsigned int max_address
unsigned int min_length
unsigned int max_length
unsigned int min_delay
unsigned int max_delay
unsigned int hot_spots
unsigned long long int max_time
unsigned int seed

Private Member Functions

void handle_new_packet_event (IrisEvent *e)
void handle_ready_event (IrisEvent *e)
void handle_out_pull_event (IrisEvent *e)

Private Attributes

deque< HighLevelPacketout_packets
deque< HighLevelPacketsent_packets
string out_filename
uint vcs
ofstream out_file
vector< bool > ready
unsigned int last_vc
bool only_sink
bool sending
libRandom::randomNumberGenerator generator


Detailed Description

Definition at line 45 of file genericRPG.h.


Constructor & Destructor Documentation

GenericRPG::GenericRPG (  ) 

GenericRPG::~GenericRPG (  ) 

Definition at line 18 of file genericRPG.cc.


Member Function Documentation

bool GenericRPG::compare (  ) 

void GenericRPG::finish (  ) 

Definition at line 120 of file genericRPG.cc.

set< HighLevelPacket > GenericRPG::get_all_recv (  ) 

set< HighLevelPacket > GenericRPG::get_all_sent (  ) 

void GenericRPG::handle_new_packet_event ( IrisEvent e  )  [private]

void GenericRPG::handle_out_pull_event ( IrisEvent e  )  [private]

void GenericRPG::handle_ready_event ( IrisEvent e  )  [private]

Definition at line 274 of file genericRPG.cc.

References _DBG_NOARG, IrisEvent::event_data, MAX_SIM_TIME, Simulator::Now(), OUT_PULL_EVENT, NetworkComponent::process_event(), ready, Simulator::Schedule(), sending, IrisEvent::vc, and VirtualChannelDescription::vc.

Referenced by process_event().

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void GenericRPG::idle (  ) 

void GenericRPG::init (  ) 

Reimplemented from Processor.

Definition at line 300 of file genericRPG.cc.

void GenericRPG::init_generator (  ) 

Definition at line 23 of file genericRPG.cc.

References delay_type, destination_type, generator, HOT_SPOTS, length_type, MAX_ADDRESS, MAX_DELAY, MAX_LENGTH, MIN_DELAY, MIN_LENGTH, and seed.

Referenced by setup().

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void GenericRPG::post_tick (  ) 

void GenericRPG::pre_tick (  ) 

void GenericRPG::process_event ( IrisEvent e  )  [virtual]

Implements Processor.

Definition at line 127 of file genericRPG.cc.

References address, handle_new_packet_event(), handle_out_pull_event(), handle_ready_event(), NEW_PACKET_EVENT, OUT_PULL_EVENT, READY_EVENT, and IrisEvent::type.

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void GenericRPG::set_no_vcs ( uint  v  ) 

Definition at line 42 of file genericRPG.cc.

References vcs.

void GenericRPG::setup ( uint  no_nodes,
uint  vcs,
uint  max_sim_time 
) [virtual]

string GenericRPG::toString (  )  const [virtual]

Reimplemented from Processor.

Definition at line 307 of file genericRPG.cc.


Member Data Documentation

unsigned int GenericRPG::address

Reimplemented from NetworkComponent.

Definition at line 74 of file genericRPG.h.

Referenced by handle_out_pull_event(), process_event(), and setup().

libRandom::randomNumberGenerator::distribution GenericRPG::delay_type

Definition at line 73 of file genericRPG.h.

Referenced by init_generator(), and setup().

libRandom::randomNumberGenerator::distribution GenericRPG::destination_type

Definition at line 71 of file genericRPG.h.

Referenced by init_generator(), and setup().

libRandom::randomNumberGenerator GenericRPG::generator [private]

Definition at line 61 of file genericRPG.h.

Referenced by handle_out_pull_event(), and init_generator().

unsigned int GenericRPG::hot_spots

Definition at line 80 of file genericRPG.h.

Definition at line 70 of file genericRPG.h.

unsigned int GenericRPG::last_vc [private]

Definition at line 55 of file genericRPG.h.

Referenced by GenericRPG(), and handle_out_pull_event().

libRandom::randomNumberGenerator::distribution GenericRPG::length_type

Definition at line 72 of file genericRPG.h.

Referenced by init_generator(), and setup().

Definition at line 75 of file genericRPG.h.

unsigned int GenericRPG::max_delay

Definition at line 79 of file genericRPG.h.

unsigned int GenericRPG::max_length

Definition at line 77 of file genericRPG.h.

Definition at line 68 of file genericRPG.h.

Referenced by setup().

unsigned long long int GenericRPG::max_time

Definition at line 81 of file genericRPG.h.

unsigned int GenericRPG::min_delay

Definition at line 78 of file genericRPG.h.

unsigned int GenericRPG::min_length

Definition at line 76 of file genericRPG.h.

bool GenericRPG::only_sink [private]

Definition at line 56 of file genericRPG.h.

Referenced by handle_out_pull_event(), and setup().

ofstream GenericRPG::out_file [private]

Definition at line 53 of file genericRPG.h.

string GenericRPG::out_filename [private]

Definition at line 51 of file genericRPG.h.

Definition at line 49 of file genericRPG.h.

unsigned int GenericRPG::packets

Definition at line 67 of file genericRPG.h.

Referenced by handle_out_pull_event(), and setup().

vector< bool > GenericRPG::ready [private]

Definition at line 54 of file genericRPG.h.

Referenced by handle_out_pull_event(), handle_ready_event(), and setup().

unsigned int GenericRPG::seed

Definition at line 82 of file genericRPG.h.

Referenced by GenericRPG(), handle_out_pull_event(), and init_generator().

bool GenericRPG::sending [private]

Definition at line 57 of file genericRPG.h.

Referenced by GenericRPG(), handle_out_pull_event(), and handle_ready_event().

Definition at line 50 of file genericRPG.h.

uint GenericRPG::vcs [private]

Definition at line 52 of file genericRPG.h.

Referenced by set_no_vcs(), and setup().


The documentation for this class was generated from the following files:

Generated on Tue Oct 19 17:22:18 2010 for IRIS by  doxygen 1.5.8